Capcom zombies invade movie shoot

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Left to right: Eric Canavese, Dillon MacPherson, Victor Jia, unknown, Peng Zhang, Ian Fraser, Neil Hogan, Scott McGillivray, Jonathan Mah, Michael Cartier, Tracey Saretsky, Robyn Ingham, Cameron Lee, Trant Lee-Amies, unknown, Keith Lea, Scott Balmer, unknown, George Gao, unknown
Left to right: Eric Canavese, Dillon MacPherson, Victor Jia, unknown, Peng Zhang, Ian Fraser, Neil Hogan, Scott McGillivray, Jonathan Mah, Michael Cartier, Tracey Saretsky, Robyn Ingham, Cameron Lee, Trant Lee-Amies, unknown, Keith Lea, Scott Balmer, unknown, George Gao, unknown

  Dead Rising: Watchtower plays out like a lovingly violent tribute to the video game series that it's based on. The 2015 film includes knowing nods to its source material, and enough references to keep even the most hardcore fan of the series rewinding to make sure they've seen every instance of the hidden Frank West trophy.

 

The film found favour with fans of the risen dead and with the sequel Dead Rising: Endgame in production in Vancouver we felt like we needed to get in on the fun a second time after our star turn in the original film. Here at Capcom Vancouver we've been creating authentic zombie action on your home console and PC, so why couldn't we port our zombie making skills over to the big screen as undead extras.

 

Capcom Vancouver staff (left to right) Tracey Saretsky, Robyn Ingham and Keith Lea are hungry for human flesh.
Capcom Vancouver staff (left to right) Tracey Saretsky, Robyn Ingham and Keith Lea are hungry for human flesh.

 

The Capcom crew who took part arrived at the shoot at 7 am. Wardrobe came first. Since we were cast in the role of background zombies our clothing had to look dirty and grey, so that we did not stick out amoungst the shambling hordes. No bright colours were allowed and we were either given fake shoes or had our own shoes dusted up to look old and worn out.

 

Next was makeup where we had our wounds applied and faces bloodied up with corn syrup. A bit of zombie training and we were off to the first shooting scene of the day, a shot of the film's heroes fleeing a horde of zombies on the roof of the former Canada Post building in downtown Vancouver. Capcom artist Keith Lea spent much of the shoot face down in a puddle in his pivotal role as a dead zombie.

 

The hardy crew of Dead Rising developers braved the rainy winter to help the filmmakers capture the scene before moving in doors after lunch.

 

Main Post Office
Photo: jmv on Flickr.

 

Interior filming continued until the evening when the Capcom team cleaned the corn syrup blood off and decamped to a local pub to share a few drinks and their new stories of how they brought zombies to life on a movie set instead of on the gaming systems of Dead Rising fans around the world.

 

The day was a perfect blending of Vancouver's gaming industry and film industry. Capcom Vancouver is one of the city's largest studios having been behind Dead Rising 3 and other titles in the zombie series. Besides the two Dead Rising films Vancouver's local movie industry has helped create the Deadpool movie as well as TV shows like Arrow and The Flash and is currently enjoying a production boom.

 

While the next Monday we returned to our jobs making games everyone at Capcom Vancouver is excited to see Dead Rising: Endgame when it's finished to see both our big scene and all the gory zombie action of our games brought to life.

 

For more details on Dead Rising: Endgame visit Crackle.