Dev Profile: Software Engineer Andrew Geiger

At Capcom Vancouver we’re proud of the games that we make and even more proud about the people we get to make them with. Today we’re taking a look at one of those people behind the games as we sit down with one of the studio's software engineers Andrew Geiger.

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Dev Profile: Art Director Geoff Coates

At Capcom Vancouver we’re proud of the games that we make and even more proud about the people we get to make them with. Today we’re taking a look at one of those people behind the games as we sit down with Dead Rising 4‘s Art Director Geoff Coates.

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Dead Rising 4 at Gamescom

The line is still there, larger than the last time I looked out through the black curtain to the Gamescom floor. I give a signal to one of the Xbox Ambassadors who are helping us man the Dead Rising 4 booth to signal to him to send in another ten fans as the previous ten finish up talking with the others. One of the departing fans flashes a thumbs up, “It’s fun. Can’t wait.”

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