At Capcom Vancouver we’re always wanting to make sure we look ahead to what the future of games could offer. Whether that’s getting out into the local community to talk to the next generation of game developers or checking out the newest technology we like to keep at least one finger on the pulse of the industry.   With multiple Virtual Reality (VR) platforms launching this year, including the Oculus Rift and the HTC Vive, we decided that the Consumer Virtual Reality Expo in our hometown of Vancouver was a great chance to take a look at what is [Continue reading ]

There’s a lot of different ways to get into the games industry, but a job in Quality Assurance (QA) is often a first step for many people. Incredibly vital to the development of games, by helping to weed out bugs, errors and offer direction on how to polish and improve games, the role touches so many parts of a game’s development that it’s a natural starting place for many in the games industry. [Continue reading ]

Here at Capcom Vancouver we’re hard at work on multiple projects. While we have been a bit more open in interacting with our fans and dropping a few nuggets of information about what we’re working on until we officially announce what at least one of our projects are there’s a certain level of secrecy at work.   Yet even if we can’t yet talk about what we’re working on we’ve very excited to be able to talk about how we’re working on it and give fans and our fellow game developers a peak behind the yellow letters at the world of [Continue reading ]

  At Capcom Vancouver making games goes beyond a job, it’s our passion. Game development isn’t a normal nine-to-five sort of job but a career where the best developers are constantly learning and growing both their knowledge and skills. One of the ways we improve is by learning from our fellow developers, the people at other studios around the world making the games that we as game fans ourselves love.   The annual Game Developers Conference (GDC) is one of the best opportunities for us to do just that, as developers from around the world gather in San Francisco to talk about [Continue reading ]

We get a lot of people asking how to break into the video game industry. From the outside it may seem an insurmountable task at times and yet clearly it happens. Someone has to be making all of these video games. Zombie AI doesn’t write itself.   Unless it does, and that’s a frightening thought.   Recently we received an email from Lukas, a grade 10 student at Abby Secondary in Abbotsford British Columbia, asking us 14 questions for a career planning course. We passed the questions to a few different people in the studio and decided to share their [Continue reading ]